Nivvy Poksplikkit

Gnomish Cleric of Sivanah

Description:

Nivvy Poksplikkit
Male gnome cleric (separatist) of Sivanah 5/envoy of balance 2 (Pathfinder Player Companion: Champions of Balance, Pathfinder RPG Ultimate Magic 32)
N Small humanoid (gnome)
Init + 0; Senses darkvision 60 ft., low- light vision; Perception + 3
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Defense
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AC 27, touch 14, flat- footed 26 (+ 6 armor, + 2 deflection, + 1 dodge, + 4 natural, + 3 shield, + 1 size)
hp 53 (7 HD; 2d6+ 5d8+ 14)
Fort + 9 (+ 4 vs. disease and poison), Ref + 5, Will + 11; + 2 vs. illusions, + 2 bonus vs. fear and despair, + 2 racial bonus to resist death effects
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Offense
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Speed 50 ft. (40 ft. in armor)
Melee (M) + 1 heavy mace + 6/+ 6 (1d8+ 2) or
heavy mace + 7/+ 7 (1d6+ 1) or
mithral dagger + 8/+ 8 (1d3+ 1/19- 20)
Special Attacks channel positive energy 9/day (DC 19, 4d6), sudden shift
Spell- Like Abilities (CL 7th; concentration + 13)
1/day—dancing lights, ghost sound (DC 15), prestidigitation, speak with animals
Cleric (Separatist) Spells Prepared (CL 7th; concentration + 12)
4th—dimension door[D], purify body
3rd—fly[D], remove disease, water breathing, water walk
2nd—ashen path, bull’s strength, ironskin, mirror image[D], shield other
1st—bless, detect evil, longstrider[D], obscuring mist, potent weapon, protection from evil
0 (at will)—create water, crystal symbol, detect magic, eyes of the augur
D Domain spell; Domains Trickery (Deception[APG] subdomain), Travel
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Statistics
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Str 12, Dex 10, Con 14, Int 10, Wis 16, Cha 18
Base Atk + 4; CMB + 5; CMD 17
Feats Channeling Variance, Extra Channel, Purifying Channel, Selective Channeling, Versatile Channeler[UM]
Traits focused mind, sacred conduit, student of faith
Skills Acrobatics – 5 (- 1 to jump), Fly – 2, Heal + 8, Knowledge (planes) + 8, Knowledge (religion) + 8, Spellcraft + 19, Survival + 3 (+ 5 to avoid becoming lost)
Languages Common, Gnome, Sylvan
SQ agile feet (6/day), bitter, endowment (spiritual equilibrium), eternal hope[APG], fey fortitude, forbidden rite (travel), free passage, gnome magic, incisive spells + 1, nosophobia, pathfinder society spellcasting discount
Combat Gear potion of cure moderate wounds, wand of lesser restoration (12 charges), wand of spiritual weapon (7 charges), holy water (2), smokestick (2), tanglefoot bag (2), vermin repellent[UE]; Other Gear breastplate, the seventh veil, + 1 heavy mace, heavy mace, mithral dagger, golembane scarab, muleback cords[APG], phylactery of negative channeling, pink and green sphere ioun stone, stone salve, traveler’s any- tool[UE], wayfinder[ISWG], adventurer’s sash, backpack, belt pouch, candle (2), flint and steel, holy symbol with flask of Sivanah[UE], platinum ring (worth 50 gp), silk rope (50 ft.), spell component pouch, waterskin, noqual crystal (worth 500 gp), 4,153 gp, 7 sp, 7 cp
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Special Abilities
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Agile Feet (6/day) (Su) For 1 rd, you ignore difficult terrain.
Bitter Heal 1 less point when receiving healing from an ally’s class feature, spell, or sla.
Channeling Variance (Magic Variant Channeling, 3/day) Use variant channeling ability, or if already have variant channel use it without reduction.
Cleric (Separatist) Domain (Deception) Bluff, Disguise, and Stealth are class skills.
Cleric (Separatist) Domain (Travel) Granted Powers: You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.
Darkvision (60 feet) You can see in the dark (black and white only).
Eternal Hope (1/day) + 2 save vs. fear and despair. 1/day, reroll a 1 rolled on 1d20.
Fey Fortitude + 2 racial bonus to resist death effects.
Free Passage Gain free passage on caravans and merchant vessels that are friendly to the Pathfinder Society.
Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast.
Incisive Spells + 1 + 1 bonus on CL checks and to overcome SR creature w/ align. subtype.
Low- Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nosophobia Gain + 4 bonus on Fortitude saves vs. diseases and poisons.
Pathfinder Society Spellcasting Discount Purchase faction spellcasting (see the Appendix) at 1 PP less than normal (minimum 1).
Purifying Channel Burn a foe when you heal allies.
Selective Channeling Exclude targets from the area of your Channel Energy.
Spiritual Equilibrium (Su) Class level stacks with Chan. Ener. May spon. cast both cure/inflict.
Sudden Shift (6/day) (Su) As an immediate action after being missed by a melee attack, teleport up to 10’ away, within the reach of the attacker.
Versatile Channeler Channel both positive and negative energy
Versatile Cleric Channel Positive Energy 4d6 (9/day, DC 19) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.

Bio:

Nivvy Poksplikkit

Shattered Star Nivvy